Dwarf
A stout, hardy race of miners and manufacturers, at home deep within the cavernous Undermara.
Level 0 Dwarf:HP | MP | STR (Max) | DEX (Max) | CHA (Max) | INT (Max) | Move | Recovery | Base Attack | Base Defense |
---|
12 | 3 | 3 (*) | 1 (8) | 2 (12) | 3 (15) | 5 | 12+ | d6 | d8 |
Size: 40
Default Skill:First Aid - Basic
Elf
A cunning and reclusive race, considered stewards of the wild.
Level 0 Elf:HP | MP | STR (Max) | DEX (Max) | CHA (Max) | INT (Max) | Move | Recovery | Base Attack | Base Defense |
---|
7 | 4 | 1 (4) | 2 (12) | 1 (8) | 4 (*) | 7 | 17+ | d4 | d6 |
Size: 50
Default Skill:Archery - Basic
Goblin
Spry, opportunistic little creatures, adept at escaping the conflicts they start.
Level 0 Goblin:HP | MP | STR (Max) | DEX (Max) | CHA (Max) | INT (Max) | Move | Recovery | Base Attack | Base Defense |
---|
5 | 3 | 1 (3) | 3 (*) | 0 (5) | 3 (10) | 8 | 13+ | d4 | d4 |
Size: 30
Default Skill:Bluff - Intermediate
Human
A diverse and adaptive race of creatures.
Level 0 Human:HP | MP | STR (Max) | DEX (Max) | CHA (Max) | INT (Max) | Move | Recovery | Base Attack | Base Defense |
---|
8 | 4 | 2 (9) | 1 (9) | 2 (*) | 3 (12) | 6 | 15+ | d6 | d6 |
Size: 60
Default Skill:Persuade - Intermediate
Orc
Hulking, dim-witted brutes who respect only the rule of violence.
Level 0 Orc:HP | MP | STR (Max) | DEX (Max) | CHA (Max) | INT (Max) | Move | Recovery | Base Attack | Base Defense |
---|
10 | 3 | 3 (*) | 2 (10) | 0 (2) | 2 (5) | 6 | 15+ | d8 | d6 |
Size: 80
Default Skill:Counterattack - Basic